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Bio/CV Publishing Interactive Media Sound Film/Video
Bio/CV Publishing Interactive Media Sound Film/Video

MUSIC: Running for Cover, A Side (2025)

Continuing the experimental trajectory of previous releases, this album leverages Suno’s AI “cover” feature to merge prewritten lyrics with reinterpreted versions of earlier tracks (featured on Side B). Through this process, the album investigates how AI repurposes musical elements while deploying genre conventions rooted in soul—infused with textures of R&B, funk, and blues. The result is a layered exploration of stylistic transformation and machine-mediated reinterpretation. [Album cover created using DeepAI, prompt "album cover, without text for a soul music album"]

Andy Young · Running for Cover, A Side




MUSIC: Running for Cover, B Side (2025)

This album employs Suno’s cover feature to update previously created tracks—originally built using prewritten lyrics, general chord structures, and generative AI—to version 5. These updates introduce subtle flourishes and enhancements, offering points of comparison with the original versions featured in I WALK BESIDE YOU (2024), RUNAWAY (2024), and I SEE YOU (2025). In addition to these refinements, the tracks also serve as foundational material for more substantial revisions presented in the A Side selections. [Album cover created using DeepAI, prompt "album cover, without text for a soul music album"]

Andy Young · Running For Cover, B Side




MUSIC: I See You (2025)

Building on the experimental approaches of previous releases, this album explores hybrid workflows using Suno’s AI-generated audio. Tracks 1, 3, 5, and 6 pair prewritten lyrics with AI-generated soundscapes, while tracks 2 and 4 reverse the process—combining original music compositions with AI-generated lyrics. The result is a layered exploration of authorship, structure, and sonic interpretation across both human and machine-driven modalities. [Album cover created using Adobe Express, prompt "abstract album cover for the album 'I See You'"]

Andrew Young · I See You




MUSIC: Generation Loss (2024)

Extending previous explorations in AI-generated music, this album reworks earlier AI collaborative pieces through remixing and recomposition within a digital audio workstation. The resulting tracks were then processed through Suno to generate abstracted reinterpretations, each reflecting a unique transformation of the original material. This phase focuses on the interplay between human-guided remixing and AI-driven abstraction. [Album cover courtesy of DeepAI, prompt: generation loss]

AP YOUNG · Generation Loss




MUSIC: I Walk Beside You (2024)

This album was developed using Suno’s AI-generated audio in combination with original lyrics, structured around pre-composed syncopation and chord progressions. While some keys and rhythms were adapted in the process, the tracks remain closely aligned with their original musical foundations. As the first phase in a broader series exploring AI-generated content, this release focuses on workflows designed to evoke folk and western aesthetics—prioritizing fidelity to the initial compositions while testing the boundaries of AI-assisted sound production. [Album cover courtesy of DeepAI, prompt: a silhouette in an endless mirror image reflection]

Andrew Young · I Walk Beside You




MUSIC: Runaway (2024)

This album was created through a hybrid process combining Suno’s AI-generated audio with original lyrics, structured around pre-designed syncopation and chord progressions. While keys and rhythms were occasionally modified, the compositions retain their foundational musical architecture. As the second phase in a broader series exploring AI-generated content, this release emphasizes diverse workflows aimed at producing a range of pop-oriented sounds. Each track represents a deliberate departure from its original folk-based design, reimagining familiar structures through the lens of algorithmic reinterpretation. [Album cover courtesy of DeepAI, prompt: Silhouette and AI in mirrors]

Andrew Young · Runaway




MUSIC: Angel (2024)

This album was produced through a hybrid process combining Suno’s AI-generated audio with original lyrics. As the third phase in a broader series exploring AI-driven content, the project emphasizes diverse workflows for sound creation. Each track began with a randomly selected two-word prompt—featured in the song title—which guided the AI in generating instrumental compositions. Lyrics were then crafted in response to the tone, rhythm, and key of each piece, culminating in resynthesized final tracks that include an additional title derived from the lyrical content. [Album cover courtesy of DeepAI, prompt: robot hands playing piano]

Andrew Young · Angel




MUSIC: Brand X (2024)

Created using Suno’s AI-generated audio tools, this album emerges from a series of text-prompt-driven experiments. As part of a broader exploration of AI-generated content, the project focuses on workflows designed specifically for music soundtracking. Serving as the final phase of the series, these tracks represent versions most reliant on Suno’s platform—establishing an instrumental baseline for analyzing other compositions. [Album cover courtesy of DeepAI, prompt: AI Music]

Andrew Young · Brand X




MUSIC: Lumen (2022)

This single weaves together a series of distinct soundscapes featured in the attenuated soundtrack of LUMEN (2022), alongside additional compositions designed for future spatial audio environments. Each track contributes to a layered sonic architecture, expanding the project’s immersive potential across both current and forthcoming interactive levels.

Andrew Phillip Young · Lumen




MUSIC: Microgravity (2022)

As a companion to the 2020 album OBSCURE PRECISION, this collection deepens the exploration of 8-bit audio aesthetics fused with clean, contemporary tones. Departing from the earlier work’s sonic restraint, these tracks embrace dissonance, experiment across diverse musical styles, and expand the dynamic range—pushing the boundaries of texture and tonal contrast.

Andrew Phillip Young · Microgravity




MUSIC: Always (2022)

This EP features two compositions from the experimental interactive game ALWAYS (2021), inspired by Irving Berlin’s 1925 ballad “Always” (now in the public domain). Reimagined as spectral echoes of the original, these tracks form the emotional core of the game’s attenuated audioscape—transposing Berlin’s melody and lyrics into haunting meditations on memory and loss.

Andrew Phillip Young · Always




MUSIC: Disavowed: Music to Loop By (2021)

Composed as looping background audio for the interactive critical documentary DISAVOWED (2021), these tracks are tailored to resonate with specific real-world environments—including the Oise-Aisne American Cemetery in France, a Los Angeles apartment, and a World War II airfield in New Guinea. Each piece channels a distinct affective tone, crafting an auditory portrait of these historically charged spaces and inviting reflection through sound.

Andrew Phillip Young · Disavowed: Music to Loop By




MUSIC: Obscure Precision (2020)

This album fuses the nostalgic grit of 8-bit audio with crisp, modern instrumentation to explore imagined gamic spaces, with an emphasis on texture, dissonance, and sonic contrast. Each track evokes iconic environments from classic games—like the shadowy dungeons of SUPER MARIO BROS. and the high-speed raceways of F-ZERO—reframing them as immersive soundscapes. The compilation serves as a conceptual foundation for an upcoming untitled project.

Andrew Phillip Young · Obscure Precision